Call of Duty Black Ops 4: Treyarch hat Kritik schnell umgesetzt und die Netzwerkleistung bereits verbessert.

Autor des Artikels: Steven Wilcken

 

Treyarch hat mit Call of Duty Black Ops 4 einen neuen beliebten Ableger der Reihe veröffentlicht. Vor allem der Battle Royal Modus „Blackout“ wird von den Spielern geliebt. Allerdings gibt es zum Launch auch noch reichlich Kritik. Beispielsweise lief bislang die Netzwerkleistung nicht ganz rund.

Mit einem neuen Patch hat man nun an der Leistung geschraubt. Erste Berichte scheinen zu bestätigen, dass die Server inzwischen mit 30hz anstelle von 20hz laufen und dadurch eine bessere performance liefern.

GENERAL

Black Market

  • Fixes and improvements to Tier progression earn rate across all modes of Multiplayer and Blackout.

Miscellaneous

  • General stability improvements across Multiplayer, Blackout, and Zombies.

MULTIPLAYER

Playlist Updates

  • Weekly rotation of Featured category of playlists:
  • Added “Mercenary Capture Moshpit” playlist added to Featured Playlist (5v5 Domination, Hardpoint, and Control with no Parties).
  • Added “Hardcore Control” playlist added to the Featured Category.
  • Added “Search and Destroy” playlist to Featured Category.

Miscellaneous

  • Resolved an issue causing a UI Error in the After Action Report for Master Prestige players.
  • Resolved an issue with the “Nuked Out” Calling Card not properly unlocking in the Hardcore Free For All playlist.

Equipment

  • Resolved an issue where players were able to get permanent 200 Health if two players playing as Crash used the Tak-5.

Search and Destroy

  • Resolved an issue where users could spectate the enemy team by changing classes during their Kill Cam.

BLACKOUT

After Action Report

  • Resolved an issue that sometimes led to a black screen during the After Action Report.

ZOMBIES

Miscellaneous

  • Resolved an issue where War Paints were not showing up in the reward stream until they were unlocked.
  • Multiple crash fixes.

PC

Memory Leak Fix

  • Fixed memory leak issues that eventually caused the game to close with an error.