The Division: Seit der Alpha hat man tausende Bugs gefixt

Autor des Artikels: Steven Wilcken

The-Division[1]

The Division: Seit der Alpha hat man tausende Bugs gefixt.

Ubisoft wird in dieser Woche den großen Beta Test zu The Division starten an dem alle Vorbesteller, sowie ausgewählte Tester teilnehmen dürfen. Vorab lief bekannterweise eine Alpha auf Xbox One. Dort wurden so viel Daten gesammelt, dass die Entwickler nun angeben über 10000 Bugfixes seit dem erledigt zu haben. Eine Übersicht gibt es auch:
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Improvements
Interface
• Added support for multiple in-game languages; All platforms: English, French, Italian, German, Spanish; PC, PS4: Japanese
• Weapon and Item Mods can now be changed directly from the inventory screen
• [Xbox One and PS4] Changed weapon swap button mapping to:
[Tap] Primary/Secondary weapon
[Double Tap] Switch to Sidearm
• UI improvements for better readability and usability
Gameplay
• Additional balancing of weapons, enemy NPCs, and character progression
DarkZone
• Added another Dark Zone gate to the Beta Map area
• Changed Dark Zone brackets level range
• Depending on your level, you will now be matched with level 4-7 players and enemies, or level 8 players and enemies
• Landmarks have been added to the Dark Zone Map area
• With these landmarks you will find more challenging encounters rewarding you with better loot
Performances
• Loading of textures and models should no longer suffer delays on console

Bug fixes
• More than 10,000 bugs have been fixed, including many of the most reported bugs during the Alpha.
• Missing sound with specific weapons and mods combinations
• Repeating audio when opening the Mega Map
• Mission objectives not completing correctly
• Floating characters and weapons
• Character loading stuck at 95%
• Broken textures
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