Call of Duty Black Ops 4: Neues Update passt Spieleranzahl im Blackout Modus an und behebt Fehler.

Autor des Artikels: Steven Wilcken

Die Jungs von Treyarch werkeln weiterhin an dem aktuellen Call of Duty Black Ops 4 und sorgen für Besserungen. In einem aktuellen Update sorgt man nun für weitere Fehlerbehebungen und verändert die Spieleranzahl, die im Blackout Modus zugelassen werden.

So werden im DUO bis zu 100 Spieler zugelassen. In Quads wiederum bis zu 88 Spieler. Weitere Änderungen könnt ihr aus dem Changelog entnehmen, der leider nur auf englisch vorliegt.

Änderungen des neuesten Updates

GENERAL

  • General stability improvements and crash fixes.
  • The Featured playlist tiles for Multiplayer and Blackout have changed today. This is part of the regular rotation of Featured playlists – more details to come on how Featured playlists will work in Black Ops 4 in a separate update.

BLACKOUT

100-Player Duos

  • 100-Players Duos is now the Featured playlist for Blackout.

88-Player Quads

  • Quads playlist is now 88 maximum players. We’re continuing to update various game settings to ensure the best experience for all players across all platforms and modes.

MULTIPLAYER

Playlist Updates

  • TDM playlist now supports parties of 6 (was previously 5).
  • Featured playlist changed to Heist.

Custom Games

  • Custom Search and Destroy games will now correctly conclude after one team wins 6 rounds total, fixing an issue where custom games previously ended at round 7.

Miscellaneous

  • Addressed a crash caused by earning multiple Medals in a match.

ZOMBIES

  • Addressed a UI error caused by losing Internet connection in split screen.

PC

Stability Improvements

  • Fixed a crash occurring during initial boot of the game for some users.
  • Fixed a crash when disconnecting from a Blackout match.
  • Fixed a crash occurring when multiple windows were broken simultaneously in a Blackout match.
  • Fixed a crash when browsing unlockable Items.
  • Fixed crashes occurring when changing texture quality.
  • Improved handling of “Out of Memory” errors.
  • Additional stability fixes listed in today’s update from /u/TreyarchPC

Zombies

  • Addressed an issue that caused Hellhounds to exhibit some very… un-doglike behavior in Zombies.

Miscellaneous

  • “Object View Distance” setting now properly renders objects further on “High” than on “Low” in Blackout.